메소드 | 설명 | |
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Create ( |
create an Axis' renderer.
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Create ( |
create an BigDipper's renderer.
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Create ( |
create an BigDipper's renderer.
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Create ( |
create an Cube' renderer.
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Create ( |
create an Sphere' renderer.
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Create ( |
create an Teapot' renderer.
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Create ( |
create an Tetrahedron' renderer.
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메소드 | 설명 | |
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DoRender ( |
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메소드 | 설명 | |
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Create ( IBufferable model, vec3 lengths, string positionNameInIBufferable ) : |
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SimpleRenderer ( IBufferable model, |
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public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |
public static Create ( |
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model | ||
리턴 |