메소드 | 설명 | |
---|---|---|
GetIndexBuffer ( ) : CSharpGL.IndexBuffer | ||
GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : CSharpGL.VertexBuffer | ||
RandomPointsModel ( vec3 lengths, int pointCount ) : System | ||
UsesZeroIndexBuffer ( ) : bool |
Uses ZeroIndexBuffer or OneIndexBuffer.
|
public GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : CSharpGL.VertexBuffer | ||
bufferName | string | |
varNameInShader | string | |
리턴 | CSharpGL.VertexBuffer |
public RandomPointsModel ( vec3 lengths, int pointCount ) : System | ||
lengths | vec3 | |
pointCount | int | |
리턴 | System |