메소드 | 설명 | |
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Bind ( uint unit, TextureTarget target ) : void |
texture's settings.
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FakeSampler ( |
texture's settings.
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public Bind ( uint unit, TextureTarget target ) : void | ||
unit | uint | OpenGL.GL_TEXTURE0 etc. |
target | TextureTarget | |
리턴 | void |
public FakeSampler ( |
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parameters | ||
mipmapFiltering | MipmapFilter |