메소드 | 설명 | |
---|---|---|
GetIndexBuffer ( ) : IndexBuffer | ||
GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : VertexBuffer | ||
PointSpriteModel ( int particleCount ) : System | ||
UsesZeroIndexBuffer ( ) : bool |
Uses ZeroIndexBuffer or OneIndexBuffer.
|
public GetVertexAttributeBuffer ( string bufferName, string varNameInShader ) : VertexBuffer | ||
bufferName | string | |
varNameInShader | string | |
리턴 | VertexBuffer |
public PointSpriteModel ( int particleCount ) : System | ||
particleCount | int | |
리턴 | System |