C# 클래스 CSharpGL.Demos.Form18PickingInScene

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: bitzhuwei/CSharpGL

공개 메소드들

메소드 설명
Form18PickingInScene ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnClosing ( System e ) : void

비공개 메소드들

메소드 설명
Application_Idle ( object sender, EventArgs e ) : void
ControlDown ( MouseEventArgs e ) : void
DrawText ( PaintEventArgs e ) : void
Form_Load ( object sender, EventArgs e ) : void
GetPickableRenderers ( ) : List
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MouseMoveFree ( MouseEventArgs e ) : void
UpdateColorInformationAtMouse ( int x, int y ) : void
cmbPickingGeometryType_SelectedIndexChanged ( object sender, EventArgs e ) : void
frontViewPort_AfterLayout ( object sender, EventArgs e ) : void
glCanvas1_KeyDown ( object sender, KeyEventArgs e ) : void
glCanvas1_KeyPress ( object sender, KeyPressEventArgs e ) : void
glCanvas1_KeyUp ( object sender, KeyEventArgs e ) : void
glCanvas1_MouseDown ( object sender, MouseEventArgs e ) : void
glCanvas1_MouseMove ( object sender, MouseEventArgs e ) : void
glCanvas1_MouseUp ( object sender, MouseEventArgs e ) : void
glCanvas1_OpenGLDraw ( object sender, PaintEventArgs e ) : void
leftViewPort_AfterLayout ( object sender, EventArgs e ) : void
perspectiveViewPort_AfterLayout ( object sender, EventArgs e ) : void
topViewPort_AfterLayout ( object sender, EventArgs e ) : void
viewPort_BeforeLayout ( object sender, System e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

Form18PickingInScene() 공개 메소드

public Form18PickingInScene ( ) : System
리턴 System

OnClosing() 보호된 메소드

protected OnClosing ( System e ) : void
e System
리턴 void