C# 클래스 CSPspEmu.Hle.Modules.pspnet.sceNetAdhocctl

상속: HleModuleHost
파일 보기 프로젝트 열기: soywiz/cspspemu

공개 프로퍼티들

프로퍼티 타입 설명
ConnectionName string

비공개 메소드들

메소드 설명
_notifyAdhocctlHandler ( Errors Error ) : void
_notifyAdhocctlHandler ( Event @event, Errors Error = Errors.SUCCESS ) : void

sceNetAdhocctlAddHandler ( uint callback, uint parameter ) : AdhocctlHandler
sceNetAdhocctlConnect ( string Name ) : int
sceNetAdhocctlCreate ( string Name ) : int
sceNetAdhocctlCreateEnterGameMode ( string name, int unknown, int num, string macs, uint timeout, int unknown2 ) : int
sceNetAdhocctlDelHandler ( AdhocctlHandler handler ) : int
sceNetAdhocctlDisconnect ( ) : int
sceNetAdhocctlExitGameMode ( ) : int
sceNetAdhocctlGetAddrByName ( string NickName, int length, void buf ) : int
sceNetAdhocctlGetAdhocId ( productStruct &product ) : int
sceNetAdhocctlGetGameModeInfo ( SceNetAdhocctlGameModeInfo gamemodeinfo ) : int
sceNetAdhocctlGetNameByAddr ( byte Mac, string Nickname ) : int
sceNetAdhocctlGetParameter ( SceNetAdhocctlParams Params ) : int
sceNetAdhocctlGetPeerInfo ( string mac, int size, SceNetAdhocctlPeerInfo peerinfo ) : int
sceNetAdhocctlGetPeerList ( int length, void buf ) : int
sceNetAdhocctlGetScanInfo ( int length, void buf ) : int
sceNetAdhocctlGetState ( State &State ) : int
sceNetAdhocctlInit ( int stacksize, int priority, productStruct product ) : int
sceNetAdhocctlJoin ( SceNetAdhocctlScanInfo &scaninfo ) : int
sceNetAdhocctlJoinEnterGameMode ( string name, string hostmac, uint timeout, int unknown ) : int
sceNetAdhocctlScan ( ) : int
sceNetAdhocctlTerm ( ) : int

프로퍼티 상세

ConnectionName 공개적으로 프로퍼티

public string ConnectionName
리턴 string