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설명 |
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GetChannel ( int ChannelId, bool CanAlloc = false ) : PspAudioChannel |
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IsValidSampleCount ( int SampleCount ) : bool |
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_sceAudioChReserve ( Func ChannelGet, int SampleCount, PspAudio Format ) : int |
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_sceAudioChReserve ( int ChannelId, int SampleCount, PspAudio Format ) : int |
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_sceAudioOutputPannedBlocking ( PspAudioChannel Channel, int LeftVolume, int RightVolume, short Buffer, bool Blocking ) : int |
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_sceAudioOutputPannedBlocking ( int ChannelId, int LeftVolume, int RightVolume, short Buffer, bool Blocking ) : int |
Output panned audio of the specified channel (blocking) |
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sceAudioChRelease ( int ChannelId ) : int |
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sceAudioChReserve ( CpuThreadState CpuThreadState, int ChannelId, int SampleCount, PspAudio Format ) : int |
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sceAudioChangeChannelConfig ( int ChannelId, PspAudio Format ) : int |
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sceAudioChangeChannelVolume ( int ChannelId, int VolumeLeft, int VolumeRight ) : int |
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sceAudioGetChannelRestLen ( int ChannelId ) : int |
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sceAudioGetChannelRestLength ( int ChannelId ) : int |
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sceAudioInputBlocking ( int SampleCount, int Frequency, void Buffer ) : int |
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sceAudioInputInit ( int Unknown1, int Gain, int Unknown2 ) : int |
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sceAudioInputInitEx ( pspAudioInputParams parameters ) : int |
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sceAudioOutput ( int ChannelId, int Volume, short Buffer ) : int |
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sceAudioOutput2ChangeLength ( int SampleCount ) : int |
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sceAudioOutput2GetRestSample ( ) : int |
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sceAudioOutput2OutputBlocking ( int Volume, short Buffer ) : int |
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sceAudioOutput2Release ( ) : int |
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sceAudioOutput2Reserve ( int SampleCount ) : int |
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sceAudioOutputBlocking ( int ChannelId, int Volume, short Buffer ) : int |
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sceAudioOutputPanned ( int ChannelId, int LeftVolume, int RightVolume, short Buffer ) : int |
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sceAudioOutputPannedBlocking ( int ChannelId, int LeftVolume, int RightVolume, short Buffer ) : int |
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sceAudioSRCChRelease ( ) : int |
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sceAudioSRCChReserve ( int SampleCount, int Frequency, int Channels ) : int |
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sceAudioSRCOutputBlocking ( int Volume, void Buffer ) : int |
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sceAudioSetChannelDataLen ( int ChannelId, int SampleCount ) : int |
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