C# 클래스 CSPspEmu.Gui.Winforms.GameListComponent

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공개 메소드들

메소드 설명
GameListComponent ( ) : System
GetColumnsWidth ( ) : int
Init ( string IsosPath, string CachePath ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
GameListForm_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ResetColumns ( ) : void
ResetColumnsWidths ( ) : void
SelectSelectedItem ( ) : void
UpdateColumnWidths ( ColumnSize ColumnSize, OLVColumn Column ) : void
UpdateColumnsWidths ( ) : void
objectListView1_KeyDown ( object sender, KeyEventArgs e ) : void
objectListView1_KeyPress ( object sender, KeyPressEventArgs e ) : void
objectListView1_MouseDoubleClick ( object sender, MouseEventArgs e ) : void
objectListView1_Resize ( object sender, EventArgs e ) : void
objectListView1_SelectedIndexChanged ( object sender, EventArgs e ) : void
tableLayoutPanel1_Paint ( object sender, PaintEventArgs e ) : void
textBox1_Enter ( object sender, EventArgs e ) : void
textBox1_KeyDown ( object sender, KeyEventArgs e ) : void
textBox1_KeyPress ( object sender, KeyPressEventArgs e ) : void
textBox1_TextChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

GameListComponent() 공개 메소드

public GameListComponent ( ) : System
리턴 System

GetColumnsWidth() 공개 메소드

public GetColumnsWidth ( ) : int
리턴 int

Init() 공개 메소드

public Init ( string IsosPath, string CachePath ) : void
IsosPath string
CachePath string
리턴 void