메소드 |
설명 |
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PrepareStateDraw ( GpuStateStruct GpuState ) : void |
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PrepareState_AlphaTest ( GpuStateStruct GpuState ) : void |
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PrepareState_Blend ( GpuStateStruct GpuState ) : void |
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PrepareState_Clip ( GpuStateStruct GpuState ) : void |
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PrepareState_Colors_2D ( GpuStateStruct GpuState ) : void |
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PrepareState_Colors_3D ( GpuStateStruct GpuState ) : void |
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PrepareState_CullFace ( GpuStateStruct GpuState ) : void |
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PrepareState_Depth ( GpuStateStruct GpuState ) : void |
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PrepareState_DepthTest ( GpuStateStruct GpuState ) : void |
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PrepareState_Lighting ( GpuStateStruct GpuState ) : void |
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PrepareState_Stencil ( GpuStateStruct GpuState ) : void |
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PrepareState_Texture_2D ( GpuStateStruct GpuState ) : void |
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PrepareState_Texture_3D ( GpuStateStruct GpuState ) : void |
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PrepareState_Texture_Common ( GpuStateStruct GpuState ) : void |
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TransferGeneric ( GpuStateStruct GpuState ) : void |
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TransferToFrameBuffer ( GpuStateStruct GpuState ) : void |
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