메소드 | 설명 | |
---|---|---|
CalculatePath ( uint unit, bool skipQueue, ExtendedVehicleType vehicleType ) : bool | ||
ExtendedPathFindFacade ( ) : System |
메소드 | 설명 | |
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Awake ( ) : void | ||
OnDestroy ( ) : void |
메소드 | 설명 | |
---|---|---|
CalculatePath ( uint unit, bool skipQueue ) : bool | ||
WaitForAllPaths ( ) : void |
public CalculatePath ( uint unit, bool skipQueue, ExtendedVehicleType vehicleType ) : bool | ||
unit | uint | |
skipQueue | bool | |
vehicleType | ExtendedVehicleType | |
리턴 | bool |