메소드 | 설명 | |
---|---|---|
Attack ( IEntity attacker ) : void | ||
Die ( IEntity murderer ) : void | ||
GetDamage ( ) : int | ||
GetStat ( Stats stat ) : int | ||
Interact ( IEntity interactor ) : void | ||
MoveTo ( |
||
Npc ( ) : System | ||
Save ( string filePath ) : void | ||
SetStat ( Stats stat, int value ) : void |
public MoveTo ( |
||
vector | ||
direction | byte | |
리턴 | void |