C# 클래스 CEngineSharp_Editor.NpcEditor

상속: System.Windows.Forms.Form, IChildFormActions
파일 보기 프로젝트 열기: JohnLamontagne/CEngineSharp 1 사용 예제들

공개 메소드들

메소드 설명
LoadData ( ) : void
NpcEditor ( string dataPath ) : System
SaveData ( ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadNpcs ( ) : void
NpcAnimationLogic ( ) : void
PopulateData ( ) : void
SaveNpcs ( ) : void
addNpcButton_Click ( object sender, EventArgs e ) : void
npcListBox_SelectedIndexChanged ( object sender, EventArgs e ) : void
npcTextureScrollBar_Scroll ( object sender, ScrollEventArgs e ) : void
textHP_TextChanged ( object sender, EventArgs e ) : void
textMP_TextChanged ( object sender, EventArgs e ) : void
textName_TextChanged ( object sender, EventArgs e ) : void
textStrength_TextChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

LoadData() 공개 메소드

public LoadData ( ) : void
리턴 void

NpcEditor() 공개 메소드

public NpcEditor ( string dataPath ) : System
dataPath string
리턴 System

SaveData() 공개 메소드

public SaveData ( ) : void
리턴 void