C# 클래스 CEngineSharp_Client.World.Content_Managers.PlayerManager

파일 보기 프로젝트 열기: JohnLamontagne/CEngineSharp 1 사용 예제들

공개 메소드들

메소드 설명
AddPlayer ( long id, Player player ) : void
ClearPlayers ( ) : void
GetPlayer ( long id ) : Player
GetPlayers ( ) : CEngineSharp_Client.World.Entity.Player[]
PlayerManager ( ) : System
RemovePlayer ( long id ) : void

비공개 메소드들

메소드 설명
HandleInventoryUpdate ( PacketReceivedEventArgs args ) : void
HandleLogin ( PacketReceivedEventArgs args ) : void
HandleLogout ( PacketReceivedEventArgs args ) : void
HandlePlayerData ( PacketReceivedEventArgs args ) : void
HandlePlayerMovement ( PacketReceivedEventArgs args ) : void
HandleRegistration ( PacketReceivedEventArgs args ) : void
HandleUpdateStats ( PacketReceivedEventArgs args ) : void

메소드 상세

AddPlayer() 공개 메소드

public AddPlayer ( long id, Player player ) : void
id long
player CEngineSharp_Client.World.Entity.Player
리턴 void

ClearPlayers() 공개 메소드

public ClearPlayers ( ) : void
리턴 void

GetPlayer() 공개 메소드

public GetPlayer ( long id ) : Player
id long
리턴 CEngineSharp_Client.World.Entity.Player

GetPlayers() 공개 메소드

public GetPlayers ( ) : CEngineSharp_Client.World.Entity.Player[]
리턴 CEngineSharp_Client.World.Entity.Player[]

PlayerManager() 공개 메소드

public PlayerManager ( ) : System
리턴 System

RemovePlayer() 공개 메소드

public RemovePlayer ( long id ) : void
id long
리턴 void