메소드 | 설명 | |
---|---|---|
AddPlayer ( long id, |
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ClearPlayers ( ) : void | ||
GetPlayer ( long id ) : |
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GetPlayers ( ) : CEngineSharp_Client.World.Entity.Player[] | ||
PlayerManager ( ) : System | ||
RemovePlayer ( long id ) : void |
메소드 | 설명 | |
---|---|---|
HandleInventoryUpdate ( |
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HandleLogin ( |
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HandleLogout ( |
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HandlePlayerData ( |
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HandlePlayerMovement ( |
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HandleRegistration ( |
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HandleUpdateStats ( |
public AddPlayer ( long id, |
||
id | long | |
player | ||
리턴 | void |
public GetPlayer ( long id ) : |
||
id | long | |
리턴 |
public GetPlayers ( ) : CEngineSharp_Client.World.Entity.Player[] | ||
리턴 | CEngineSharp_Client.World.Entity.Player[] |