메소드 | 설명 | |
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AddScreen ( string name, |
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Render ( GameTime gameTime ) : void | ||
ScreenManager ( ) : System.Collections.Generic | ||
SetActiveScreen ( string screenName ) : void |
public AddScreen ( string name, |
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name | string | |
screen | ||
리턴 | void |
public ScreenManager ( ) : System.Collections.Generic | ||
리턴 | System.Collections.Generic |
public SetActiveScreen ( string screenName ) : void | ||
screenName | string | |
리턴 | void |