메소드 |
설명 |
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Dispose ( ) : void |
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angle ( btQuaternion q ) : float |
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btQuaternion ( ) : System |
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btQuaternion ( btQuaternion rhs ) : System |
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btQuaternion ( btVector3 _axis, float _angle ) : System |
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btQuaternion ( float yaw, float pitch, float roll ) : System |
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btQuaternion ( float _x, float _y, float _z, float _w ) : System |
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dot ( btQuaternion q ) : float |
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farthest ( btQuaternion qd ) : btQuaternion |
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getAngle ( ) : float |
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getAxis ( ) : btVector3 |
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getIdentity ( ) : btQuaternion |
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getW ( ) : float |
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inverse ( ) : btQuaternion |
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length ( ) : float |
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length2 ( ) : float |
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nearest ( btQuaternion qd ) : btQuaternion |
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normalize ( ) : btQuaternion |
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normalized ( ) : btQuaternion |
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setEuler ( float yaw, float pitch, float roll ) : void |
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setEulerZYX ( float yaw, float pitch, float roll ) : void |
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setRotation ( btVector3 axis, float _angle ) : void |
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slerp ( btQuaternion q, float t ) : btQuaternion |
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