C# 클래스 BulletCSharp.btGeometryUtil

상속: IDisposable
파일 보기 프로젝트 열기: sanglin307/BulletUnity3D 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
swigCMemOwn bool

공개 메소드들

메소드 설명
Dispose ( ) : void
areVerticesBehindPlane ( btVector3 planeNormal, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, float margin ) : bool
btGeometryUtil ( ) : System
getPlaneEquationsFromVertices ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquationsOut ) : void
getVerticesFromPlaneEquations ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquations, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t verticesOut ) : void
isInside ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, btVector3 planeNormal, float margin ) : bool
isPointInsidePlanes ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquations, btVector3 point, float margin ) : bool

비공개 메소드들

메소드 설명
btGeometryUtil ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btGeometryUtil obj ) : HandleRef

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

areVerticesBehindPlane() 공개 정적인 메소드

public static areVerticesBehindPlane ( btVector3 planeNormal, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, float margin ) : bool
planeNormal btVector3
vertices SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
margin float
리턴 bool

btGeometryUtil() 공개 메소드

public btGeometryUtil ( ) : System
리턴 System

getPlaneEquationsFromVertices() 공개 정적인 메소드

public static getPlaneEquationsFromVertices ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquationsOut ) : void
vertices SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
planeEquationsOut SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
리턴 void

getVerticesFromPlaneEquations() 공개 정적인 메소드

public static getVerticesFromPlaneEquations ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquations, SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t verticesOut ) : void
planeEquations SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
verticesOut SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
리턴 void

isInside() 공개 정적인 메소드

public static isInside ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t vertices, btVector3 planeNormal, float margin ) : bool
vertices SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
planeNormal btVector3
margin float
리턴 bool

isPointInsidePlanes() 공개 정적인 메소드

public static isPointInsidePlanes ( SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t planeEquations, btVector3 point, float margin ) : bool
planeEquations SWIGTYPE_p_btAlignedObjectArrayT_btVector3_t
point btVector3
margin float
리턴 bool

프로퍼티 상세

swigCMemOwn 보호되어 있는 프로퍼티

protected bool swigCMemOwn
리턴 bool