C# 클래스 BulletCSharp.btGeneric6DofSpringConstraint

상속: btGeneric6DofConstraint
파일 보기 프로젝트 열기: sanglin307/BulletUnity3D 1 사용 예제들

공개 메소드들

메소드 설명
Dispose ( ) : void
btGeneric6DofSpringConstraint ( btRigidBody rbB, SWIGTYPE_p_btTransform frameInB, bool useLinearReferenceFrameB ) : System
btGeneric6DofSpringConstraint ( btRigidBody rbA, btRigidBody rbB, SWIGTYPE_p_btTransform frameInA, SWIGTYPE_p_btTransform frameInB, bool useLinearReferenceFrameA ) : System
calculateSerializeBufferSize ( ) : int
enableSpring ( int index, bool onOff ) : void
getInfo2 ( btConstraintInfo2 info ) : void
serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
setAxis ( SWIGTYPE_p_btVector3 axis1, SWIGTYPE_p_btVector3 axis2 ) : void
setDamping ( int index, float damping ) : void
setEquilibriumPoint ( ) : void
setEquilibriumPoint ( int index ) : void
setEquilibriumPoint ( int index, float val ) : void
setStiffness ( int index, float stiffness ) : void

비공개 메소드들

메소드 설명
btGeneric6DofSpringConstraint ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btGeneric6DofSpringConstraint obj ) : HandleRef

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

btGeneric6DofSpringConstraint() 공개 메소드

public btGeneric6DofSpringConstraint ( btRigidBody rbB, SWIGTYPE_p_btTransform frameInB, bool useLinearReferenceFrameB ) : System
rbB btRigidBody
frameInB SWIGTYPE_p_btTransform
useLinearReferenceFrameB bool
리턴 System

btGeneric6DofSpringConstraint() 공개 메소드

public btGeneric6DofSpringConstraint ( btRigidBody rbA, btRigidBody rbB, SWIGTYPE_p_btTransform frameInA, SWIGTYPE_p_btTransform frameInB, bool useLinearReferenceFrameA ) : System
rbA btRigidBody
rbB btRigidBody
frameInA SWIGTYPE_p_btTransform
frameInB SWIGTYPE_p_btTransform
useLinearReferenceFrameA bool
리턴 System

calculateSerializeBufferSize() 공개 메소드

public calculateSerializeBufferSize ( ) : int
리턴 int

enableSpring() 공개 메소드

public enableSpring ( int index, bool onOff ) : void
index int
onOff bool
리턴 void

getInfo2() 공개 메소드

public getInfo2 ( btConstraintInfo2 info ) : void
info btConstraintInfo2
리턴 void

serialize() 공개 메소드

public serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
dataBuffer SWIGTYPE_p_void
serializer SWIGTYPE_p_btSerializer
리턴 string

setAxis() 공개 메소드

public setAxis ( SWIGTYPE_p_btVector3 axis1, SWIGTYPE_p_btVector3 axis2 ) : void
axis1 SWIGTYPE_p_btVector3
axis2 SWIGTYPE_p_btVector3
리턴 void

setDamping() 공개 메소드

public setDamping ( int index, float damping ) : void
index int
damping float
리턴 void

setEquilibriumPoint() 공개 메소드

public setEquilibriumPoint ( ) : void
리턴 void

setEquilibriumPoint() 공개 메소드

public setEquilibriumPoint ( int index ) : void
index int
리턴 void

setEquilibriumPoint() 공개 메소드

public setEquilibriumPoint ( int index, float val ) : void
index int
val float
리턴 void

setStiffness() 공개 메소드

public setStiffness ( int index, float stiffness ) : void
index int
stiffness float
리턴 void