C# 클래스 BulletCSharp.btDefaultCollisionConfiguration

상속: IDisposable
파일 보기 프로젝트 열기: sanglin307/BulletUnity3D 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
swigCMemOwn bool

공개 메소드들

메소드 설명
Dispose ( ) : void
GetSwigPtr ( ) : SWIGTYPE_p_btCollisionConfiguration
btDefaultCollisionConfiguration ( ) : System
btDefaultCollisionConfiguration ( btDefaultCollisionConstructionInfo constructionInfo ) : System
getCollisionAlgorithmCreateFunc ( int proxyType0, int proxyType1 ) : SWIGTYPE_p_btCollisionAlgorithmCreateFunc
getCollisionAlgorithmPool ( ) : SWIGTYPE_p_btPoolAllocator
getPersistentManifoldPool ( ) : SWIGTYPE_p_btPoolAllocator
getSimplexSolver ( ) : btVoronoiSimplexSolver
getStackAllocator ( ) : SWIGTYPE_p_btStackAlloc
setConvexConvexMultipointIterations ( ) : void
setConvexConvexMultipointIterations ( int numPerturbationIterations ) : void
setConvexConvexMultipointIterations ( int numPerturbationIterations, int minimumPointsPerturbationThreshold ) : void
setPlaneConvexMultipointIterations ( ) : void
setPlaneConvexMultipointIterations ( int numPerturbationIterations ) : void
setPlaneConvexMultipointIterations ( int numPerturbationIterations, int minimumPointsPerturbationThreshold ) : void

비공개 메소드들

메소드 설명
btDefaultCollisionConfiguration ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btDefaultCollisionConfiguration obj ) : HandleRef

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

GetSwigPtr() 공개 메소드

public GetSwigPtr ( ) : SWIGTYPE_p_btCollisionConfiguration
리턴 SWIGTYPE_p_btCollisionConfiguration

btDefaultCollisionConfiguration() 공개 메소드

public btDefaultCollisionConfiguration ( ) : System
리턴 System

btDefaultCollisionConfiguration() 공개 메소드

public btDefaultCollisionConfiguration ( btDefaultCollisionConstructionInfo constructionInfo ) : System
constructionInfo btDefaultCollisionConstructionInfo
리턴 System

getCollisionAlgorithmCreateFunc() 공개 메소드

public getCollisionAlgorithmCreateFunc ( int proxyType0, int proxyType1 ) : SWIGTYPE_p_btCollisionAlgorithmCreateFunc
proxyType0 int
proxyType1 int
리턴 SWIGTYPE_p_btCollisionAlgorithmCreateFunc

getCollisionAlgorithmPool() 공개 메소드

public getCollisionAlgorithmPool ( ) : SWIGTYPE_p_btPoolAllocator
리턴 SWIGTYPE_p_btPoolAllocator

getPersistentManifoldPool() 공개 메소드

public getPersistentManifoldPool ( ) : SWIGTYPE_p_btPoolAllocator
리턴 SWIGTYPE_p_btPoolAllocator

getSimplexSolver() 공개 메소드

public getSimplexSolver ( ) : btVoronoiSimplexSolver
리턴 btVoronoiSimplexSolver

getStackAllocator() 공개 메소드

public getStackAllocator ( ) : SWIGTYPE_p_btStackAlloc
리턴 SWIGTYPE_p_btStackAlloc

setConvexConvexMultipointIterations() 공개 메소드

public setConvexConvexMultipointIterations ( ) : void
리턴 void

setConvexConvexMultipointIterations() 공개 메소드

public setConvexConvexMultipointIterations ( int numPerturbationIterations ) : void
numPerturbationIterations int
리턴 void

setConvexConvexMultipointIterations() 공개 메소드

public setConvexConvexMultipointIterations ( int numPerturbationIterations, int minimumPointsPerturbationThreshold ) : void
numPerturbationIterations int
minimumPointsPerturbationThreshold int
리턴 void

setPlaneConvexMultipointIterations() 공개 메소드

public setPlaneConvexMultipointIterations ( ) : void
리턴 void

setPlaneConvexMultipointIterations() 공개 메소드

public setPlaneConvexMultipointIterations ( int numPerturbationIterations ) : void
numPerturbationIterations int
리턴 void

setPlaneConvexMultipointIterations() 공개 메소드

public setPlaneConvexMultipointIterations ( int numPerturbationIterations, int minimumPointsPerturbationThreshold ) : void
numPerturbationIterations int
minimumPointsPerturbationThreshold int
리턴 void

프로퍼티 상세

swigCMemOwn 보호되어 있는 프로퍼티

protected bool swigCMemOwn
리턴 bool