C# 클래스 BulletCSharp.btCylinderShape

상속: IDisposable
파일 보기 프로젝트 열기: sanglin307/BulletUnity3D 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
swigCMemOwn bool

공개 메소드들

메소드 설명
Dispose ( ) : void
GetSwigPtr ( ) : SWIGTYPE_p_btCollisionShape
batchedUnitVectorGetSupportingVertexWithoutMargin ( SWIGTYPE_p_btVector3 vectors, SWIGTYPE_p_btVector3 supportVerticesOut, int numVectors ) : void
btCylinderShape ( SWIGTYPE_p_btVector3 halfExtents ) : System
calculateLocalInertia ( float mass, SWIGTYPE_p_btVector3 inertia ) : void
calculateSerializeBufferSize ( ) : int
getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
getAnisotropicRollingFrictionDirection ( ) : SWIGTYPE_p_btVector3
getHalfExtentsWithMargin ( ) : SWIGTYPE_p_btVector3
getHalfExtentsWithoutMargin ( ) : SWIGTYPE_p_btVector3
getName ( ) : string
getRadius ( ) : float
getUpAxis ( ) : int
localGetSupportingVertex ( SWIGTYPE_p_btVector3 vec ) : SWIGTYPE_p_btVector3
localGetSupportingVertexWithoutMargin ( SWIGTYPE_p_btVector3 vec ) : SWIGTYPE_p_btVector3
serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
setLocalScaling ( SWIGTYPE_p_btVector3 scaling ) : void
setMargin ( float collisionMargin ) : void

비공개 메소드들

메소드 설명
btCylinderShape ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btCylinderShape obj ) : HandleRef

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

GetSwigPtr() 공개 메소드

public GetSwigPtr ( ) : SWIGTYPE_p_btCollisionShape
리턴 SWIGTYPE_p_btCollisionShape

batchedUnitVectorGetSupportingVertexWithoutMargin() 공개 메소드

public batchedUnitVectorGetSupportingVertexWithoutMargin ( SWIGTYPE_p_btVector3 vectors, SWIGTYPE_p_btVector3 supportVerticesOut, int numVectors ) : void
vectors SWIGTYPE_p_btVector3
supportVerticesOut SWIGTYPE_p_btVector3
numVectors int
리턴 void

btCylinderShape() 공개 메소드

public btCylinderShape ( SWIGTYPE_p_btVector3 halfExtents ) : System
halfExtents SWIGTYPE_p_btVector3
리턴 System

calculateLocalInertia() 공개 메소드

public calculateLocalInertia ( float mass, SWIGTYPE_p_btVector3 inertia ) : void
mass float
inertia SWIGTYPE_p_btVector3
리턴 void

calculateSerializeBufferSize() 공개 메소드

public calculateSerializeBufferSize ( ) : int
리턴 int

getAabb() 공개 메소드

public getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
t SWIGTYPE_p_btTransform
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
리턴 void

getAnisotropicRollingFrictionDirection() 공개 메소드

public getAnisotropicRollingFrictionDirection ( ) : SWIGTYPE_p_btVector3
리턴 SWIGTYPE_p_btVector3

getHalfExtentsWithMargin() 공개 메소드

public getHalfExtentsWithMargin ( ) : SWIGTYPE_p_btVector3
리턴 SWIGTYPE_p_btVector3

getHalfExtentsWithoutMargin() 공개 메소드

public getHalfExtentsWithoutMargin ( ) : SWIGTYPE_p_btVector3
리턴 SWIGTYPE_p_btVector3

getName() 공개 메소드

public getName ( ) : string
리턴 string

getRadius() 공개 메소드

public getRadius ( ) : float
리턴 float

getUpAxis() 공개 메소드

public getUpAxis ( ) : int
리턴 int

localGetSupportingVertex() 공개 메소드

public localGetSupportingVertex ( SWIGTYPE_p_btVector3 vec ) : SWIGTYPE_p_btVector3
vec SWIGTYPE_p_btVector3
리턴 SWIGTYPE_p_btVector3

localGetSupportingVertexWithoutMargin() 공개 메소드

public localGetSupportingVertexWithoutMargin ( SWIGTYPE_p_btVector3 vec ) : SWIGTYPE_p_btVector3
vec SWIGTYPE_p_btVector3
리턴 SWIGTYPE_p_btVector3

serialize() 공개 메소드

public serialize ( SWIGTYPE_p_void dataBuffer, SWIGTYPE_p_btSerializer serializer ) : string
dataBuffer SWIGTYPE_p_void
serializer SWIGTYPE_p_btSerializer
리턴 string

setLocalScaling() 공개 메소드

public setLocalScaling ( SWIGTYPE_p_btVector3 scaling ) : void
scaling SWIGTYPE_p_btVector3
리턴 void

setMargin() 공개 메소드

public setMargin ( float collisionMargin ) : void
collisionMargin float
리턴 void

프로퍼티 상세

swigCMemOwn 보호되어 있는 프로퍼티

protected bool swigCMemOwn
리턴 bool