C# 클래스 BulletCSharp.btBU_Simplex1to4

상속: IDisposable
파일 보기 프로젝트 열기: sanglin307/BulletUnity3D 1 사용 예제들

보호된 프로퍼티들

프로퍼티 타입 설명
swigCMemOwn bool

공개 메소드들

메소드 설명
Dispose ( ) : void
addVertex ( SWIGTYPE_p_btVector3 pt ) : void
btBU_Simplex1to4 ( ) : System
btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0 ) : System
btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1 ) : System
btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1, SWIGTYPE_p_btVector3 pt2 ) : System
btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1, SWIGTYPE_p_btVector3 pt2, SWIGTYPE_p_btVector3 pt3 ) : System
getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
getEdge ( int i, SWIGTYPE_p_btVector3 pa, SWIGTYPE_p_btVector3 pb ) : void
getIndex ( int i ) : int
getName ( ) : string
getNumEdges ( ) : int
getNumPlanes ( ) : int
getNumVertices ( ) : int
getPlane ( SWIGTYPE_p_btVector3 planeNormal, SWIGTYPE_p_btVector3 planeSupport, int i ) : void
getVertex ( int i, SWIGTYPE_p_btVector3 vtx ) : void
isInside ( SWIGTYPE_p_btVector3 pt, float tolerance ) : bool
reset ( ) : void

비공개 메소드들

메소드 설명
btBU_Simplex1to4 ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btBU_Simplex1to4 obj ) : HandleRef

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

addVertex() 공개 메소드

public addVertex ( SWIGTYPE_p_btVector3 pt ) : void
pt SWIGTYPE_p_btVector3
리턴 void

btBU_Simplex1to4() 공개 메소드

public btBU_Simplex1to4 ( ) : System
리턴 System

btBU_Simplex1to4() 공개 메소드

public btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0 ) : System
pt0 SWIGTYPE_p_btVector3
리턴 System

btBU_Simplex1to4() 공개 메소드

public btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1 ) : System
pt0 SWIGTYPE_p_btVector3
pt1 SWIGTYPE_p_btVector3
리턴 System

btBU_Simplex1to4() 공개 메소드

public btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1, SWIGTYPE_p_btVector3 pt2 ) : System
pt0 SWIGTYPE_p_btVector3
pt1 SWIGTYPE_p_btVector3
pt2 SWIGTYPE_p_btVector3
리턴 System

btBU_Simplex1to4() 공개 메소드

public btBU_Simplex1to4 ( SWIGTYPE_p_btVector3 pt0, SWIGTYPE_p_btVector3 pt1, SWIGTYPE_p_btVector3 pt2, SWIGTYPE_p_btVector3 pt3 ) : System
pt0 SWIGTYPE_p_btVector3
pt1 SWIGTYPE_p_btVector3
pt2 SWIGTYPE_p_btVector3
pt3 SWIGTYPE_p_btVector3
리턴 System

getAabb() 공개 메소드

public getAabb ( SWIGTYPE_p_btTransform t, SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
t SWIGTYPE_p_btTransform
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
리턴 void

getEdge() 공개 메소드

public getEdge ( int i, SWIGTYPE_p_btVector3 pa, SWIGTYPE_p_btVector3 pb ) : void
i int
pa SWIGTYPE_p_btVector3
pb SWIGTYPE_p_btVector3
리턴 void

getIndex() 공개 메소드

public getIndex ( int i ) : int
i int
리턴 int

getName() 공개 메소드

public getName ( ) : string
리턴 string

getNumEdges() 공개 메소드

public getNumEdges ( ) : int
리턴 int

getNumPlanes() 공개 메소드

public getNumPlanes ( ) : int
리턴 int

getNumVertices() 공개 메소드

public getNumVertices ( ) : int
리턴 int

getPlane() 공개 메소드

public getPlane ( SWIGTYPE_p_btVector3 planeNormal, SWIGTYPE_p_btVector3 planeSupport, int i ) : void
planeNormal SWIGTYPE_p_btVector3
planeSupport SWIGTYPE_p_btVector3
i int
리턴 void

getVertex() 공개 메소드

public getVertex ( int i, SWIGTYPE_p_btVector3 vtx ) : void
i int
vtx SWIGTYPE_p_btVector3
리턴 void

isInside() 공개 메소드

public isInside ( SWIGTYPE_p_btVector3 pt, float tolerance ) : bool
pt SWIGTYPE_p_btVector3
tolerance float
리턴 bool

reset() 공개 메소드

public reset ( ) : void
리턴 void

프로퍼티 상세

swigCMemOwn 보호되어 있는 프로퍼티

protected bool swigCMemOwn
리턴 bool