C# 클래스 BrashMonkey.Spriter.DataPlugins.SpriterDataUnity

상속: BrashMonkey.Spriter.Data.ObjectModel.SpriterData
파일 보기 프로젝트 열기: CptDefault/spriterdapi-unity

보호된 메소드들

메소드 설명
AddSprite ( ISpriterTimelineObject obj, GameObject go ) : void
CreateSpriteAtlas ( ) : void
FromImplementation ( ) : void
GetSaveFolder ( ) : string
GetSpriteInfo ( SpriterNGUIColorHelper helper, Vector2 &paddingTL, Vector2 &paddingBR, Vector2 &size ) : void
GetSpriteName ( string imagePath ) : string
ToImplementation ( ) : void

비공개 메소드들

메소드 설명
BindAnimation ( AnimationClip clip, AnimationCurve>.Dictionary curves ) : void
BindAnimation ( AnimationClip clip, AnimationCurve>.Dictionary animationCurves, string animProperty, Type type ) : void
CreateCharacterPrefab ( ) : void
DuplicateLast ( float currentTime, float frameRate, AnimationCurve curve ) : void
FindChildSpriteObject ( Transform baseGO, ISpriterTimelineObject obj ) : SpriterNGUIColorHelper
FindObject ( Transform parent, string name, int id = -1 ) : Transform
GetRelativeName ( Component component, Transform root ) : string
LinearKeyframe ( float time, float value ) : Keyframe
RecordFrame ( SpriterAnimation anim, Transform characterRoot, SpriterMainlineKey keyframe, SpriterMainlineKey endKey, float currentTime, float frameRate, AnimationCurve>.Dictionary curves ) : void
RemoveTangents ( AnimationCurve>.IEnumerable curves ) : void
SaveAssets ( GameObject root ) : void
SetObject ( SpriterAnimation anim, Transform characterRoot, bool lastFrame, float currentTime, float frameRate, AnimationCurve>.Dictionary curves, List processedSprites, ISpriterTimelineBone obj1, Transform>.Dictionary bones, Vector2>.Dictionary scales, SpriterMainlineBoneBase boneBase = null, SpriterMainlineObjectBase obj = null ) : void
SteppedKeyframe ( float time, float value ) : Keyframe

메소드 상세

AddSprite() 보호된 추상적인 메소드

protected abstract AddSprite ( ISpriterTimelineObject obj, GameObject go ) : void
obj ISpriterTimelineObject
go UnityEngine.GameObject
리턴 void

CreateSpriteAtlas() 보호된 추상적인 메소드

protected abstract CreateSpriteAtlas ( ) : void
리턴 void

FromImplementation() 보호된 메소드

protected FromImplementation ( ) : void
리턴 void

GetSaveFolder() 보호된 추상적인 메소드

protected abstract GetSaveFolder ( ) : string
리턴 string

GetSpriteInfo() 보호된 추상적인 메소드

protected abstract GetSpriteInfo ( SpriterNGUIColorHelper helper, Vector2 &paddingTL, Vector2 &paddingBR, Vector2 &size ) : void
helper SpriterNGUIColorHelper
paddingTL Vector2
paddingBR Vector2
size Vector2
리턴 void

GetSpriteName() 보호된 메소드

protected GetSpriteName ( string imagePath ) : string
imagePath string
리턴 string

ToImplementation() 보호된 메소드

protected ToImplementation ( ) : void
리턴 void