프로퍼티 | 타입 | 설명 | |
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AngularSleepTolerance | float | ||
AngularSlop | float | ||
ContactBaumgarte | float | ||
FLT_EPSILON | float | ||
FLT_MAX | float | ||
LinearSleepTolerance | float | ||
LinearSlop | float | ||
MaxAngularCorrection | float | ||
MaxAngularVelocity | float | ||
MaxAngularVelocitySquared | float | ||
MaxLinearCorrection | float | ||
MaxLinearVelocity | float | ||
MaxLinearVelocitySquared | float | ||
MaxManifoldPoints | int | ||
MaxPairs | int | ||
MaxPolygonVertices | int | ||
MaxProxies | int | ||
MaxTOIContactsPerIsland | int | ||
MaxTOIJointsPerIsland | int | ||
Pi | float | ||
TimeToSleep | float | ||
ToiSlop | float | ||
VelocityThreshold | float |
메소드 | 설명 | |
---|---|---|
FORCE_INV_SCALE ( float x ) : float | ||
FORCE_INV_SCALE2 ( x x ) : float | ||
FORCE_SCALE ( float x ) : float | ||
FORCE_SCALE2 ( x x ) : float | ||
MixFriction ( float friction1, float friction2 ) : float |
Friction mixing law. Feel free to customize this.
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MixRestitution ( float restitution1, float restitution2 ) : float |
Restitution mixing law. Feel free to customize this.
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public static MixFriction ( float friction1, float friction2 ) : float | ||
friction1 | float | |
friction2 | float | |
리턴 | float |
public static MixRestitution ( float restitution1, float restitution2 ) : float | ||
restitution1 | float | |
restitution2 | float | |
리턴 | float |