C# 클래스 Box2D.Callbacks.ContactFilter

Implement this class to provide collision filtering. In other words, you can implement this class if you want finer control over contact creation.
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공개 메소드들

메소드 설명
ShouldCollide ( Fixture fixtureA, Fixture fixtureB ) : bool

Return true if contact calculations should be performed between these two shapes.

메소드 상세

ShouldCollide() 공개 메소드

Return true if contact calculations should be performed between these two shapes.
public ShouldCollide ( Fixture fixtureA, Fixture fixtureB ) : bool
fixtureA Box2D.Dynamics.Fixture
fixtureB Box2D.Dynamics.Fixture
리턴 bool