프로퍼티 | 타입 | 설명 | |
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FocusTextInControl | Action |
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VisibleRect | Func |
메소드 | 설명 | |
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DrawTexture ( |
Draw texture using GUIStyle to workaround bug in Unity where GUI.DrawTexture flickers when embedded inside a property drawer.
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IconButton ( |
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IconButton ( |
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Separator ( |
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Separator ( |
메소드 | 설명 | |
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GUIHelper ( ) : System |
public static DrawTexture ( |
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position | Position of which to draw texture in space of GUI. | |
texture | Texture. | |
리턴 | void |
public static IconButton ( |
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position | ||
iconNormal | ||
iconActive | ||
style | ||
리턴 | bool |
public static IconButton ( |
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position | ||
visible | bool | |
iconNormal | ||
iconActive | ||
style | ||
리턴 | bool |
public static Separator ( |
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position | ||
리턴 | void |
public static Separator ( |
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position | ||
color | Color | |
리턴 | void |