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Form1 ( ) : System |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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OnPaint ( PaintEventArgs e ) : void |
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ClickTest ( Point point ) : |
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Form1_MouseClick ( object sender, MouseEventArgs e ) : void | ||
Form1_MouseDoubleClick ( object sender, MouseEventArgs e ) : void | ||
HandleAI ( ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Render ( ) : void | ||
SetTurn ( int player ) : void | ||
StartNew ( ) : void | ||
UpdateControls ( ) : void | ||
buttonDone_Click ( object sender, |
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buttonDouble_Click ( object sender, |
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buttonRoll_Click ( object sender, |
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buttonSave_Click ( object sender, |
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buttonUndo_Click ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |