메소드 | 설명 | |
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EnumAllWindows ( ) : IEnumerable |
Enumerates all the windows on the screen.
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EnumChildWindows ( |
Enumerates recursively all the child windows that belong to the specified parent window.
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EnumTopLevelWindows ( ) : IEnumerable |
Enumerates all top-level windows on the screen. This function does not search child windows.
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FlashWindow ( |
Flashes the specified window one time. It does not change the active state of the window. To flash the window a specified number of times, use the FlashWindowEx(IntPtr, FlashWindowFlags, uint, TimeSpan) function.
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FlashWindowEx ( |
Flashes the specified window. It does not change the active state of the window. The function uses the default cursor blink rate.
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FlashWindowEx ( |
Flashes the specified window. It does not change the active state of the window. The function uses the default cursor blink rate.
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FlashWindowEx ( |
Flashes the specified window. It does not change the active state of the window.
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GetClassName ( |
Retrieves the name of the class to which the specified window belongs.
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GetForegroundWindow ( ) : |
Retrieves a handle to the foreground window (the window with which the user is currently working).
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GetSystemMetrics ( SystemMetrics metric ) : int |
Retrieves the specified system metric or system configuration setting.
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GetWindowPlacement ( |
Retrieves the show state and the restored, minimized, and maximized positions of the specified window.
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GetWindowProcessId ( |
Retrieves the identifier of the process that created the window.
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GetWindowText ( |
Gets the text of the specified window's title bar.
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GetWindowThreadId ( |
Retrieves the identifier of the thread that created the specified window.
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MapVirtualKey ( Keys key, TranslationTypes translation ) : uint |
Translates (maps) a virtual-key code into a scan code or character value, or translates a scan code into a virtual-key code. To specify a handle to the keyboard layout to use for translating the specified code, use the MapVirtualKeyEx function.
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MapVirtualKey ( uint key, TranslationTypes translation ) : uint |
Translates (maps) a virtual-key code into a scan code or character value, or translates a scan code into a virtual-key code. To specify a handle to the keyboard layout to use for translating the specified code, use the MapVirtualKeyEx function.
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PostMessage ( |
Places (posts) a message in the message queue associated with the thread that created the specified window and returns without waiting for the thread to process the message.
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PostMessage ( |
Places (posts) a message in the message queue associated with the thread that created the specified window and returns without waiting for the thread to process the message.
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SendInput ( |
Synthesizes keystrokes, mouse motions, and button clicks.
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SendMessage ( |
Sends the specified message to a window or windows. The SendMessage function calls the window procedure for the specified window and does not return until the window procedure has processed the message.
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SendMessage ( |
Sends the specified message to a window or windows. The SendMessage function calls the window procedure for the specified window and does not return until the window procedure has processed the message.
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SetForegroundWindow ( |
Brings the thread that created the specified window into the foreground and activates the window. The window is restored if minimized. Performs no action if the window is already activated.
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SetWindowPlacement ( |
Sets the show state and the restored, minimized, and maximized positions of the specified window.
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SetWindowPlacement ( |
Sets the current position and size of the specified window.
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SetWindowText ( |
Sets the text of the specified window's title bar.
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ShowWindow ( |
Sets the specified window's show state.
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public static EnumChildWindows ( |
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parentHandle | The parent window handle. | |
리턴 | IEnumerable |
public static FlashWindow ( |
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windowHandle | A handle to the window to be flashed. The window can be either open or minimized. | |
리턴 | bool |
public static FlashWindowEx ( |
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windowHandle | A handle to the window to be flashed. The window can be either opened or minimized. | |
flags | FlashWindowFlags | The flash status. |
리턴 | void |
public static FlashWindowEx ( |
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windowHandle | A handle to the window to be flashed. The window can be either opened or minimized. | |
flags | FlashWindowFlags | The flash status. |
count | uint | The number of times to flash the window. |
리턴 | void |
public static FlashWindowEx ( |
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windowHandle | A handle to the window to be flashed. The window can be either opened or minimized. | |
flags | FlashWindowFlags | The flash status. |
count | uint | The number of times to flash the window. |
timeout | System.TimeSpan | The rate at which the window is to be flashed. |
리턴 | void |
public static GetClassName ( |
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windowHandle | A handle to the window and, indirectly, the class to which the window belongs. | |
리턴 | string |
public static GetSystemMetrics ( SystemMetrics metric ) : int | ||
metric | SystemMetrics | The system metric or configuration setting to be retrieved. |
리턴 | int |
public static GetWindowPlacement ( |
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windowHandle | A handle to the window. | |
리턴 |
public static GetWindowProcessId ( |
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windowHandle | A handle to the window. | |
리턴 | int |
public static GetWindowText ( |
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windowHandle | A handle to the window containing the text. | |
리턴 | string |
public static GetWindowThreadId ( |
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windowHandle | A handle to the window. | |
리턴 | int |
public static MapVirtualKey ( Keys key, TranslationTypes translation ) : uint | ||
key | Keys | /// The virtual key code for a key. How this value is interpreted depends on the value of the uMapType parameter. /// |
translation | TranslationTypes | /// The translation to be performed. The value of this parameter depends on the value of the uCode parameter. /// |
리턴 | uint |
public static MapVirtualKey ( uint key, TranslationTypes translation ) : uint | ||
key | uint | /// The virtual key code or scan code for a key. How this value is interpreted depends on the value of the uMapType parameter. /// |
translation | TranslationTypes | /// The translation to be performed. The value of this parameter depends on the value of the uCode parameter. /// |
리턴 | uint |
public static PostMessage ( |
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windowHandle | A handle to the window whose window procedure is to receive the message. The following values have special meanings. | |
message | WindowsMessages | The message to be posted. |
wParam | Additional message-specific information. | |
lParam | Additional message-specific information. | |
리턴 | void |
public static PostMessage ( |
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windowHandle | A handle to the window whose window procedure is to receive the message. The following values have special meanings. | |
message | uint | The message to be posted. |
wParam | Additional message-specific information. | |
lParam | Additional message-specific information. | |
리턴 | void |
public static SendInput ( |
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inputs | An array of |
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리턴 | void |
public static SendMessage ( |
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windowHandle | A handle to the window whose window procedure will receive the message. | |
message | WindowsMessages | The message to be sent. |
wParam | Additional message-specific information. | |
lParam | Additional message-specific information. | |
리턴 |
public static SendMessage ( |
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windowHandle | A handle to the window whose window procedure will receive the message. | |
message | uint | The message to be sent. |
wParam | Additional message-specific information. | |
lParam | Additional message-specific information. | |
리턴 |
public static SetForegroundWindow ( |
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windowHandle | A handle to the window that should be activated and brought to the foreground. | |
리턴 | void |
public static SetWindowPlacement ( |
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windowHandle | A handle to the window. | |
placement | A pointer to the |
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리턴 | void |
public static SetWindowPlacement ( |
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windowHandle | A handle to the window. | |
left | int | The x-coordinate of the upper-left corner of the window. |
top | int | The y-coordinate of the upper-left corner of the window. |
height | int | The height of the window. |
width | int | The width of the window. |
리턴 | void |
public static SetWindowText ( |
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windowHandle | A handle to the window whose text is to be changed. | |
title | string | The new title text. |
리턴 | void |
public static ShowWindow ( |
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windowHandle | A handle to the window. | |
state | WindowStates | Controls how the window is to be shown. |
리턴 | bool |