메소드 | 설명 | |
---|---|---|
Game ( string name, |
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TakeShot ( |
메소드 | 설명 | |
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GetGeoDistanceBetween ( GeoCoordinate first, GeoCoordinate second ) : double | ||
LastShotWasHit ( ) : bool | ||
ShotOnTarget ( |
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ShotOutsideTargetZone ( |
public Game ( string name, |
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name | string | |
initiatingPlayer | ||
acceptingPlayer | ||
playerTargetZoneRadius | double | |
shotBlastRadius | double | |
리턴 | System |
public TakeShot ( |
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playerTakingShot | ||
shotLocation | GeoCoordinate | |
리턴 | ShotResult |