메소드 | 설명 | |
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CreateObjectDebrisPrefix ( int objectIndex ) : bool |
The prefix for the Game1.createObjectDebris(int, int, int, int, int, float, GameLocation) and Game1.createObjectDebris(int, int, int, long, StardewValley.GameLocation)) methods. This is used for ignoring debris spawning for debris that has an id of 21. |
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CreateRadialDebrisPrefix ( int debrisType ) : bool |
The prefix for the Game1.createRadialDebris(GameLocation, int, int, int, int, bool, int, bool, int) method. This is used for ignoring debris spawning for debris that has an id of 21. |