프로퍼티 | 타입 | 설명 | |
---|---|---|---|
MapName | string | ||
SpawnPoints | List |
||
UsePlayerTurns | bool |
메소드 | 설명 | |
---|---|---|
FindSpawnPoints ( Microsoft.Xna.Framework.Graphics.Texture2D map, float terrainScale ) : void | ||
SelectSpawnpoints ( int count ) : List |
||
Worms ( int width, int height, bool usePlayerTurns = false ) : System | ||
Worms ( string mapName = "Beach", bool usePlayerTurns = false ) : System |
메소드 | 설명 | |
---|---|---|
ImplInitializeSession ( Ballz game, GameSession settings ) : void | ||
ImplStartSession ( Ballz game, GameSettings settings, bool remoteControlled, int localPlayerId ) : |
public FindSpawnPoints ( Microsoft.Xna.Framework.Graphics.Texture2D map, float terrainScale ) : void | ||
map | Microsoft.Xna.Framework.Graphics.Texture2D | |
terrainScale | float | |
리턴 | void |
protected ImplInitializeSession ( Ballz game, GameSession settings ) : void | ||
game | Ballz | |
settings | GameSession | |
리턴 | void |
protected ImplStartSession ( Ballz game, GameSettings settings, bool remoteControlled, int localPlayerId ) : |
||
game | Ballz | |
settings | GameSettings | |
remoteControlled | bool | |
localPlayerId | int | |
리턴 |
public Worms ( int width, int height, bool usePlayerTurns = false ) : System | ||
width | int | |
height | int | |
usePlayerTurns | bool | |
리턴 | System |
public Worms ( string mapName = "Beach", bool usePlayerTurns = false ) : System | ||
mapName | string | |
usePlayerTurns | bool | |
리턴 | System |