C# 클래스 BEPUphysics.DeactivationManagement.SimulationIsland

A collection of simulation island members bound together with connections. An island is activated and deactivated as a group.
파일 보기 프로젝트 열기: Indiefreaks/igf 1 사용 예제들

Private Properties

프로퍼티 타입 설명
BecameDeactivationCandidate void
BecameNonDeactivationCandidate void
CleanUp void
MemberActivated void

공개 메소드들

메소드 설명
Activate ( ) : void

Activates the simulation island.

Add ( SimulationIslandMember member ) : void

Adds a member to the simulation island.

Remove ( SimulationIslandMember member ) : void

Removes a member from the simulation island.

SimulationIsland ( ) : System

Constructs a simulation island.

TryToDeactivate ( ) : bool

Attempts to deactivate the simulation island.

비공개 메소드들

메소드 설명
BecameDeactivationCandidate ( SimulationIslandMember member ) : void
BecameNonDeactivationCandidate ( SimulationIslandMember member ) : void
CleanUp ( ) : void
MemberActivated ( SimulationIslandMember member ) : void

메소드 상세

Activate() 공개 메소드

Activates the simulation island.
public Activate ( ) : void
리턴 void

Add() 공개 메소드

Adds a member to the simulation island.
Thrown when the member being added is either non-dynamic or already has a simulation island.
public Add ( SimulationIslandMember member ) : void
member SimulationIslandMember Member to add.
리턴 void

Remove() 공개 메소드

Removes a member from the simulation island.
Thrown when the member does not belong to this simulation island.
public Remove ( SimulationIslandMember member ) : void
member SimulationIslandMember Member to remove.
리턴 void

SimulationIsland() 공개 메소드

Constructs a simulation island.
public SimulationIsland ( ) : System
리턴 System

TryToDeactivate() 공개 메소드

Attempts to deactivate the simulation island.
public TryToDeactivate ( ) : bool
리턴 bool