메소드 | 설명 | |
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Add ( BEPUphysics.DeactivationManagement.SimulationIslandConnection connection ) : void |
Adds a simulation island connection to the deactivation manager.
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Add ( |
Adds a simulation island member to the manager.
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AddSimulationIslandToMember ( |
Adds a simulation island to a member.
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DeactivationManager ( TimeStepSettings timeStepSettings ) : System |
Constructs a deactivation manager.
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DeactivationManager ( TimeStepSettings timeStepSettings, IThreadManager threadManager ) : System |
Constructs a deactivation manager.
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Remove ( BEPUphysics.DeactivationManagement.SimulationIslandConnection connection ) : void |
Removes a simulation island connection from the manager.
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Remove ( |
Removes the member from this island.
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RemoveSimulationIslandFromMember ( |
Strips a member of its simulation island.
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메소드 | 설명 | |
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UpdateMultithreaded ( ) : void | ||
UpdateSingleThreaded ( ) : void |
메소드 | 설명 | |
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DeactivateObjects ( ) : void | ||
FlushSplits ( ) : void | ||
GiveBackIsland ( |
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Merge ( |
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MultithreadedCandidacyLoop ( int i ) : void | ||
TryToSplit ( |
Tries to split connections between the two island members.
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public Add ( BEPUphysics.DeactivationManagement.SimulationIslandConnection connection ) : void | ||
connection | BEPUphysics.DeactivationManagement.SimulationIslandConnection | Connection to add. |
리턴 | void |
public Add ( |
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simulationIslandMember | Member to add. | |
리턴 | void |
public AddSimulationIslandToMember ( |
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member | Member to gain a simulation island. | |
리턴 | void |
public DeactivationManager ( TimeStepSettings timeStepSettings ) : System | ||
timeStepSettings | TimeStepSettings | The time step settings used by the manager. |
리턴 | System |
public DeactivationManager ( TimeStepSettings timeStepSettings, IThreadManager threadManager ) : System | ||
timeStepSettings | TimeStepSettings | The time step settings used by the manager. |
threadManager | IThreadManager | Thread manager used by the manager. |
리턴 | System |
public Remove ( BEPUphysics.DeactivationManagement.SimulationIslandConnection connection ) : void | ||
connection | BEPUphysics.DeactivationManagement.SimulationIslandConnection | Connection to remove from the manager. |
리턴 | void |
public Remove ( |
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simulationIslandMember | Removes the member from the manager. | |
리턴 | void |
public RemoveSimulationIslandFromMember ( |
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member | Member to be stripped. | |
리턴 | void |