C# 클래스 BEPUphysics.DataStructures.MeshBoundingBoxTree.InternalNode

상속: Node
파일 보기 프로젝트 열기: Indiefreaks/igf

Private Properties

프로퍼티 타입 설명
Analyze void
GetOverlaps void
GetOverlaps void
GetOverlaps void
GetOverlaps void
Refit void
TryToInsert bool

공개 메소드들

메소드 설명
ToString ( ) : string

비공개 메소드들

메소드 설명
Analyze ( List depths, int depth, int &nodeCount ) : void
GetOverlaps ( Microsoft.Xna.Framework.BoundingBox &boundingBox, IList outputOverlappedElements ) : void
GetOverlaps ( BoundingFrustum &boundingFrustum, IList outputOverlappedElements ) : void
GetOverlaps ( BoundingSphere &boundingSphere, IList outputOverlappedElements ) : void
GetOverlaps ( Microsoft.Xna.Framework.Ray &ray, float maximumLength, IList outputOverlappedElements ) : void
Refit ( MeshBoundingBoxTreeData data ) : void
TryToInsert ( LeafNode node, Node &treeNode ) : bool

메소드 상세

ToString() 공개 메소드

public ToString ( ) : string
리턴 string