메소드 | 설명 | |
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CCTargetedAction ( System target, |
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startWithTarget ( object aTarget ) : void | ||
stop ( ) : void | ||
update ( float dt ) : void |
메소드 | 설명 | |
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copyImpl ( ) : CCAction | ||
reverseImpl ( ) : CCAction |
메소드 | 설명 | |
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initWithTarget ( System targetIn, |
public CCTargetedAction ( System target, |
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target | System | |
action | ||
리턴 | UnityEngine |