메소드 | 설명 | |
---|---|---|
CCRotateBy ( float t, float angle ) : UnityEngine | ||
initWithDuration ( float t, float angle ) : void | ||
startWithTarget ( object aTarget ) : void | ||
update ( float t ) : void |
메소드 | 설명 | |
---|---|---|
copyImpl ( ) : CCAction | ||
reverseImpl ( ) : CCAction |
public CCRotateBy ( float t, float angle ) : UnityEngine | ||
t | float | |
angle | float | |
리턴 | UnityEngine |
public initWithDuration ( float t, float angle ) : void | ||
t | float | |
angle | float | |
리턴 | void |