메소드 | 설명 | |
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CCMenu ( ) : UnityEngine | ||
CCMenu ( List |
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addChild ( |
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alignItemsHorizontally ( ) : void | ||
alignItemsHorizontallyWithPadding ( float padding ) : void | ||
alignItemsInColumns ( ) : void | ||
alignItemsInColumnsWithArray ( int rows ) : void | ||
alignItemsInRows ( ) : void | ||
alignItemsVertically ( ) : void | ||
alignItemsVerticallyWithPadding ( float padding ) : void | ||
ccTouchBegan ( UITouch touch ) : bool | ||
ccTouchCancelled ( UITouch touch ) : void | ||
ccTouchEnded ( UITouch touch ) : void | ||
ccTouchMoved ( UITouch touch ) : void | ||
onExit ( ) : void | ||
setHandlerPriority ( int newPriority ) : void |
메소드 | 설명 | |
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init ( ) : void | ||
initWithArray ( List |
메소드 | 설명 | |
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alignItemsInRowsWithArray ( int columns ) : void | ||
itemForTouch ( UITouch touch ) : |
public addChild ( |
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child | ||
z | int | |
tag | string | |
리턴 | void |
public alignItemsHorizontallyWithPadding ( float padding ) : void | ||
padding | float | |
리턴 | void |
public alignItemsInColumnsWithArray ( int rows ) : void | ||
rows | int | |
리턴 | void |
public alignItemsVerticallyWithPadding ( float padding ) : void | ||
padding | float | |
리턴 | void |
protected initWithArray ( List |
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arrayOfItems | List |
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리턴 | void |
public setHandlerPriority ( int newPriority ) : void | ||
newPriority | int | |
리턴 | void |