메소드 | 설명 | |
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Reset ( ) : void | ||
ToString ( ) : string | ||
drawScene ( ) : void | ||
end ( ) : void | ||
pause ( ) : void | ||
popScene ( ) : void | ||
presentScene ( |
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purgeCachedData ( ) : void | ||
pushScene ( |
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replaceScene ( |
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resume ( ) : void | ||
runWithScene ( |
메소드 | 설명 | |
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CCDirector ( ) : UnityEngine |
메소드 | 설명 | |
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DrawQuad ( |
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OnGUI ( CADisplayLink sender ) : void | ||
calculateDeltaTime ( ) : void | ||
convertTouchToGL ( UITouch touch ) : Vector2 | ||
mainLoop ( CADisplayLink sender ) : void | ||
setNextScene ( ) : void | ||
showState ( ) : void | ||
startAnimation ( ) : void | ||
stopAnimation ( ) : void |