메소드 | 설명 | |
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CCTimerTargetSelector ( System t, TICK_IMP selector, float interval, uint repeat = CCScheduler.kCCRepeatForever, float delay ) : UnityEngine | ||
ToString ( ) : string |
메소드 | 설명 | |
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cancel ( ) : void | ||
trigger ( ) : void |
public CCTimerTargetSelector ( System t, TICK_IMP selector, float interval, uint repeat = CCScheduler.kCCRepeatForever, float delay ) : UnityEngine | ||
t | System | |
selector | TICK_IMP | |
interval | float | |
repeat | uint | |
delay | float | |
리턴 | UnityEngine |