프로퍼티 | 타입 | 설명 | |
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m_temp | double | ||
m_tempVal | double | ||
m_value | float |
메소드 | 설명 | |
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GetNeighbor ( Directions direction ) : |
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LoadNeighbor ( Directions direction ) : |
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TerrainTile ( |
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TerrainTile ( VectorID tileID ) : System.Collections.Generic | ||
TerrainTile ( VectorID tileID, |
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UpdateNeighbors ( ) : void | ||
UpdateVonNeumanNeighbors ( ) : void |
메소드 | 설명 | |
---|---|---|
TerrainTile ( ) : System.Collections.Generic |
public GetNeighbor ( Directions direction ) : |
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direction | Directions | |
리턴 |
public LoadNeighbor ( Directions direction ) : |
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direction | Directions | |
리턴 |
public TerrainTile ( |
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chunk | ||
리턴 | System.Collections.Generic |
public TerrainTile ( VectorID tileID ) : System.Collections.Generic | ||
tileID | VectorID | |
리턴 | System.Collections.Generic |
public TerrainTile ( VectorID tileID, |
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tileID | VectorID | |
chunk | ||
리턴 | System.Collections.Generic |