메소드 | 설명 | |
---|---|---|
Rebind ( |
||
SwapBuffers ( bool waitForVSync ) : void | ||
Update ( ) : void | ||
XnaRenderTexture ( string name, Axiom.Graphics.HardwarePixelBuffer buffer ) : System | ||
this ( string attribute ) : object |
메소드 | 설명 | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
public Rebind ( |
||
buffer | ||
리턴 | void |
public XnaRenderTexture ( string name, Axiom.Graphics.HardwarePixelBuffer buffer ) : System | ||
name | string | |
buffer | Axiom.Graphics.HardwarePixelBuffer | |
리턴 | System |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
리턴 | void |