C# 클래스 Axiom.RenderSystems.OpenGL.GLHardwareBufferManagerBase

Summary description for GLHardwareBufferManager.
상속: HardwareBufferManagerBase
파일 보기 프로젝트 열기: WolfgangSt/axiom

공개 메소드들

메소드 설명
CreateIndexBuffer ( IndexType type, int numIndices, BufferUsage usage ) : HardwareIndexBuffer

CreateIndexBuffer ( IndexType type, int numIndices, BufferUsage usage, bool useShadowBuffer ) : HardwareIndexBuffer

CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage ) : HardwareVertexBuffer

CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage, bool useShadowBuffer ) : HardwareVertexBuffer

GLHardwareBufferManagerBase ( ) : System

메소드 상세

CreateIndexBuffer() 공개 메소드

public CreateIndexBuffer ( IndexType type, int numIndices, BufferUsage usage ) : HardwareIndexBuffer
type IndexType
numIndices int
usage BufferUsage
리턴 Axiom.Graphics.HardwareIndexBuffer

CreateIndexBuffer() 공개 메소드

public CreateIndexBuffer ( IndexType type, int numIndices, BufferUsage usage, bool useShadowBuffer ) : HardwareIndexBuffer
type IndexType
numIndices int
usage BufferUsage
useShadowBuffer bool
리턴 Axiom.Graphics.HardwareIndexBuffer

CreateVertexBuffer() 공개 메소드

public CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage ) : HardwareVertexBuffer
vertexDeclaration Axiom.Graphics.VertexDeclaration
numVerts int
usage BufferUsage
리턴 Axiom.Graphics.HardwareVertexBuffer

CreateVertexBuffer() 공개 메소드

public CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage, bool useShadowBuffer ) : HardwareVertexBuffer
vertexDeclaration Axiom.Graphics.VertexDeclaration
numVerts int
usage BufferUsage
useShadowBuffer bool
리턴 Axiom.Graphics.HardwareVertexBuffer

GLHardwareBufferManagerBase() 공개 메소드

public GLHardwareBufferManagerBase ( ) : System
리턴 System