C# 클래스 Axiom.RenderSystems.OpenGL.GLSL.GLSLProgramFactory

Factory class for GLSL programs.
상속: HighLevelGpuProgramFactory
파일 보기 프로젝트 열기: WolfgangSt/axiom 1 사용 예제들

공개 메소드들

메소드 설명
CreateInstance ( ResourceManager parent, string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader ) : Axiom.Graphics.HighLevelGpuProgram

Creates and returns a new GLSL program object.

보호된 메소드들

메소드 설명
dispose ( bool disposeManagedResources ) : void

Called when the engine is shutting down.

비공개 메소드들

메소드 설명
GLSLProgramFactory ( ) : System

Default constructor.

메소드 상세

CreateInstance() 공개 메소드

Creates and returns a new GLSL program object.
public CreateInstance ( ResourceManager parent, string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader ) : Axiom.Graphics.HighLevelGpuProgram
parent Axiom.Core.ResourceManager
name string Name of the object.
handle System.UInt64
group string
isManual bool
loader IManualResourceLoader
리턴 Axiom.Graphics.HighLevelGpuProgram

dispose() 보호된 메소드

Called when the engine is shutting down.
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool
리턴 void