메소드 | 설명 | |
---|---|---|
BillboardParticleRenderer ( ) : System | ||
CopyParametersTo ( ParticleSystemRenderer other ) : void | ||
NotifyAttached ( |
||
NotifyCurrentCamera ( |
||
NotifyDefaultDimensions ( float width, float height ) : void | ||
NotifyParticleQuota ( int quota ) : void | ||
NotifyParticleResized ( ) : void | ||
NotifyParticleRotated ( ) : void | ||
SetKeepParticlesInLocalSpace ( bool keepLocal ) : void | ||
SetParameter ( string attr, string val ) : bool |
Parses an attribute intended for the particle system itself.
|
|
UpdateRenderQueue ( |
메소드 | 설명 | |
---|---|---|
dispose ( bool disposeManagedResources ) : void |
|
메소드 | 설명 | |
---|---|---|
ParseAccurateFacing ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParseBillboardOrigin ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParseBillboardRotationType ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParseBillboardType ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParseCommonDirection ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParseCommonUpDirection ( string values, ParticleSystemRenderer _renderer ) : void | ||
ParsePointRendering ( string values, ParticleSystemRenderer _renderer ) : void | ||
RegisterParsers ( ) : void |
Registers all attribute names with their respective parser. Methods meant to serve as attribute parsers should use a method attribute to |
public CopyParametersTo ( ParticleSystemRenderer other ) : void | ||
other | ParticleSystemRenderer | |
리턴 | void |
public NotifyAttached ( |
||
parent | ||
isTagPoint | bool | |
리턴 | void |
public NotifyCurrentCamera ( |
||
cam | ||
리턴 | void |
public NotifyDefaultDimensions ( float width, float height ) : void | ||
width | float | |
height | float | |
리턴 | void |
public SetKeepParticlesInLocalSpace ( bool keepLocal ) : void | ||
keepLocal | bool | |
리턴 | void |
public SetParameter ( string attr, string val ) : bool | ||
attr | string | |
val | string | |
리턴 | bool |
public UpdateRenderQueue ( |
||
queue | ||
currentParticles | List |
|
cullIndividually | bool | |
리턴 | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
리턴 | void |