메소드 |
설명 |
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AddViewport ( Camera camera ) : Axiom.Core.Viewport |
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AddViewport ( Camera camera, float left, float top, float nwidth, float nheight, int zOrder ) : Axiom.Core.Viewport |
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AttachDepthBuffer ( DepthBuffer ndepthBuffer ) : bool |
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BeginUpdate ( ) : void |
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CopyContentsToMemory ( PixelBox pb ) : void |
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CopyContentsToMemory ( PixelBox pb, FrameBuffer buffer ) : void |
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DetachDepthBuffer ( ) : void |
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EndUpdate ( ) : void |
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FirePostUpdate ( ) : void |
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FirePreUpdate ( ) : void |
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FireViewportAdded ( Axiom.Core.Viewport viewport ) : void |
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FireViewportPostUpdate ( Axiom.Core.Viewport viewport ) : void |
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FireViewportPreUpdate ( Axiom.Core.Viewport viewport ) : void |
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FireViewportRemoved ( Axiom.Core.Viewport viewport ) : void |
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GetCustomAttribute ( string attribute ) : object |
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GetMetrics ( int &nwidth, int &nheight, int &ncolorDepth ) : void |
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GetStatistics ( float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS ) : void |
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GetViewport ( int index ) : Axiom.Core.Viewport |
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GetViewportByZOrder ( int zOrder ) : Axiom.Core.Viewport |
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NotifyCameraRemoved ( Camera camera ) : void |
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RemoveAllViewports ( ) : void |
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RemoveViewport ( int zOrder ) : void |
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RenderTarget ( ) : System |
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RenderTarget ( string name ) : System |
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ResetStatistics ( ) : void |
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SuggestPixelFormat ( ) : PixelFormat |
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SwapBuffers ( bool waitForVSync = true ) : void |
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Update ( ) : void |
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Update ( bool swapBuffers ) : void |
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UpdateAutoUpdatedViewports ( bool updateStatistics = true ) : void |
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UpdateImpl ( ) : void |
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UpdateStatistics ( ) : void |
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UpdateViewport ( Axiom.Core.Viewport viewport, bool updateStatistics ) : void |
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UpdateViewport ( int zorder, bool updateStatistics ) : void |
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WriteContentsToFile ( string fileName ) : void |
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WriteContentsToTimestampedFile ( String filenamePrefix, String filenameSuffix ) : String |
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_DetachDepthBuffer ( ) : void |
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this ( string attribute ) : object |
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