C# 클래스 Automatak.Simulator.DNP3.RelayOutstationPlugin.OutstationForm

상속: System.Windows.Forms.Form, ICommandHandler
파일 보기 프로젝트 열기: automatak/dnp3-simulator 1 사용 예제들

공개 메소드들

메소드 설명
OutstationForm ( IOutstation outstation, ProxyCommandHandler commandHandler ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
ICommandHandler ( AnalogOutputDouble64 command, ushort index ) : CommandStatus
ICommandHandler ( AnalogOutputDouble64 command, ushort index, OperateType opType ) : CommandStatus
ICommandHandler ( AnalogOutputFloat32 command, ushort index ) : CommandStatus
ICommandHandler ( AnalogOutputFloat32 command, ushort index, OperateType opType ) : CommandStatus
ICommandHandler ( AnalogOutputInt16 command, ushort index ) : CommandStatus
ICommandHandler ( AnalogOutputInt16 command, ushort index, OperateType opType ) : CommandStatus
ICommandHandler ( AnalogOutputInt32 command, ushort index ) : CommandStatus
ICommandHandler ( AnalogOutputInt32 command, ushort index, OperateType opType ) : CommandStatus
ICommandHandler ( ControlRelayOutputBlock command, ushort index ) : CommandStatus
ICommandHandler ( ControlRelayOutputBlock command, ushort index, OperateType opType ) : CommandStatus
ICommandHandler ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

OnControl ( ControlRelayOutputBlock command, ushort index, bool execute ) : CommandStatus
OutstationForm_FormClosing ( object sender, FormClosingEventArgs e ) : void
OutstationForm_Load ( object sender, EventArgs e ) : void
ProcessOperation ( bool value ) : void
QueueOperation ( bool value ) : void
UpdateValues ( ) : void
pictureBoxRelay_MouseClick ( object sender, MouseEventArgs e ) : void
pictureBoxRelay_MouseMove ( object sender, MouseEventArgs e ) : void
timerUpdate_Tick ( object sender, EventArgs e ) : void
transparentButtonClose_Click ( object sender, EventArgs e ) : void
transparentButtonTrip_Click ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

OutstationForm() 공개 메소드

public OutstationForm ( IOutstation outstation, ProxyCommandHandler commandHandler ) : System
outstation IOutstation
commandHandler ProxyCommandHandler
리턴 System