C# 클래스 Aura.Channel.Skills.Life.ProductionMastery

상속: IInitiableSkillHandler, ISkillHandler
파일 보기 프로젝트 열기: aura-project/aura 1 사용 예제들

공개 메소드들

메소드 설명
IncreaseChance ( Creature creature, float chance ) : float

Returns success chance, increased according to creature's Production Mastery rank.

Init ( ) : void

Subscribes to events required for training.

비공개 메소드들

메소드 설명
OnCreatureCookedMeal ( CookingEventArgs args ) : void

Raised when creature cooks something, handles creation conditions.

OnCreatureCreatedItem ( CreationEventArgs args ) : void

Raised when creature creates an item, handles creation conditions.

OnCreatureGathered ( CollectEventArgs args ) : void

Raised when creature collects something, handles gathering conditions.

OnCreatureProducedItem ( ProductionEventArgs args ) : void

Raised when creature produces items, handles creation conditions.

메소드 상세

IncreaseChance() 공개 정적인 메소드

Returns success chance, increased according to creature's Production Mastery rank.
public static IncreaseChance ( Creature creature, float chance ) : float
creature Aura.Channel.World.Entities.Creature
chance float
리턴 float

Init() 공개 메소드

Subscribes to events required for training.
public Init ( ) : void
리턴 void