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Form1 ( ) : AuntieDot.Authentication |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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UpdateStatus ( string status ) : void | ||
btnCallSelectedService_Click ( object sender, |
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btnDoAuth_Click ( object sender, |
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btnGetCampaign_Click ( object sender, |
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btnGetChallenges_Click ( object sender, |
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btnGetCommendations_Click ( object sender, |
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btnGetCustoms_Click ( object sender, |
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btnGetMatch_Click ( object sender, |
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btnGetMatches_Click ( object sender, |
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btnGetMetadata_Click ( object sender, |
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btnGetPeronalChallenges_Click ( object sender, |
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btnGetPlayerCard_Click ( object sender, |
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btnGetPlaylists_Click ( object sender, |
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btnGetServiceRecord_Click ( object sender, |
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btnGetServicesList_Click ( object sender, |
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btnGetSpartanOps_Click ( object sender, |
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btnGetWargames_Click ( object sender, |
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btnRapeThemServers_Click ( object sender, |
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btnRequestToken_Click ( object sender, |
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lbServices_SelectedIndexChanged ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |