C# 클래스 Asteroids.TResolutionOption

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공개 메소드들

메소드 설명
ChangeResolution ( Vector2 screen ) : void
Draw ( SpriteBatch spriteBatch, SpriteFont spriteFont ) : void
GetResolutionChanged ( ) : bool
Init ( ) : void
SelectLeft ( ) : void
SelectRight ( ) : void
TResolutionOption ( Game1 structOptionsMain, StructResolution structResolution ) : System
TResolutionOption ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Graphics.Texture2D txResolutionBar, Microsoft.Xna.Framework.Graphics.Texture2D txArrowLeft, Microsoft.Xna.Framework.Graphics.Texture2D txArrowRight, Vector2 posResolutionBar, Vector2 sizeResolutionBar, Vector2 posArrowLeft, Vector2 posArrowRight, Vector2 sizeArrow, Color col ) : System
Update ( Microsoft.Xna.Framework.Input.MouseState mouse ) : void

메소드 상세

ChangeResolution() 공개 메소드

public ChangeResolution ( Vector2 screen ) : void
screen Vector2
리턴 void

Draw() 공개 메소드

public Draw ( SpriteBatch spriteBatch, SpriteFont spriteFont ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
spriteFont Microsoft.Xna.Framework.Graphics.SpriteFont
리턴 void

GetResolutionChanged() 공개 메소드

public GetResolutionChanged ( ) : bool
리턴 bool

Init() 공개 메소드

public Init ( ) : void
리턴 void

SelectLeft() 공개 메소드

public SelectLeft ( ) : void
리턴 void

SelectRight() 공개 메소드

public SelectRight ( ) : void
리턴 void

TResolutionOption() 공개 메소드

public TResolutionOption ( Game1 structOptionsMain, StructResolution structResolution ) : System
structOptionsMain Game1
structResolution StructResolution
리턴 System

TResolutionOption() 공개 메소드

public TResolutionOption ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Graphics.Texture2D txResolutionBar, Microsoft.Xna.Framework.Graphics.Texture2D txArrowLeft, Microsoft.Xna.Framework.Graphics.Texture2D txArrowRight, Vector2 posResolutionBar, Vector2 sizeResolutionBar, Vector2 posArrowLeft, Vector2 posArrowRight, Vector2 sizeArrow, Color col ) : System
graphics GraphicsDeviceManager
txResolutionBar Microsoft.Xna.Framework.Graphics.Texture2D
txArrowLeft Microsoft.Xna.Framework.Graphics.Texture2D
txArrowRight Microsoft.Xna.Framework.Graphics.Texture2D
posResolutionBar Vector2
sizeResolutionBar Vector2
posArrowLeft Vector2
posArrowRight Vector2
sizeArrow Vector2
col Color
리턴 System

Update() 공개 메소드

public Update ( Microsoft.Xna.Framework.Input.MouseState mouse ) : void
mouse Microsoft.Xna.Framework.Input.MouseState
리턴 void