메소드 | 설명 | |
---|---|---|
BasicBullet ( ) : System | ||
Draw ( |
||
GetTextureHeight ( ) : int | ||
GetTextureWidth ( ) : int | ||
Load ( Microsoft.Xna.Framework.Content.ContentManager content, Vector2 direction ) : void | ||
Update ( |
public Draw ( |
||
spriteBatch | ||
리턴 | void |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content, Vector2 direction ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
direction | Vector2 | |
리턴 | void |
public Update ( |
||
gameTime | ||
direction | Vector2 | |
리턴 | void |