메소드 | 설명 | |
---|---|---|
IncLocalX ( this transform, float dx ) : void | ||
IncLocalY ( this transform, float dy ) : void | ||
IncLocalZ ( this transform, float dz ) : void | ||
Position2 ( this transform ) : |
||
SetLocalX ( this transform, float x ) : void | ||
SetLocalXY ( this transform, float x, float y ) : void | ||
SetLocalXYZ ( this transform, float x, float y, float z ) : void | ||
SetLocalY ( this transform, float y ) : void | ||
SetLocalZ ( this transform, float z ) : void | ||
SetRotation ( this transform, float angle ) : void | ||
SetScaleX ( this transform, float scaleX ) : void | ||
SetScaleY ( this transform, float scaleY ) : void | ||
SetScaleZ ( this transform, float scaleZ ) : void | ||
SetX ( this transform, float x ) : void | ||
SetXY ( this transform, float x, float y ) : void | ||
SetXYZ ( this transform, float x, float y, float z ) : void | ||
SetY ( this transform, float y ) : void | ||
SetZ ( this transform, float z ) : void |
public static IncLocalX ( this transform, float dx ) : void | ||
transform | this | |
dx | float | |
리턴 | void |
public static IncLocalY ( this transform, float dy ) : void | ||
transform | this | |
dy | float | |
리턴 | void |
public static IncLocalZ ( this transform, float dz ) : void | ||
transform | this | |
dz | float | |
리턴 | void |
public static Position2 ( this transform ) : |
||
transform | this | |
리턴 |
public static SetLocalX ( this transform, float x ) : void | ||
transform | this | |
x | float | |
리턴 | void |
public static SetLocalXY ( this transform, float x, float y ) : void | ||
transform | this | |
x | float | |
y | float | |
리턴 | void |
public static SetLocalXYZ ( this transform, float x, float y, float z ) : void | ||
transform | this | |
x | float | |
y | float | |
z | float | |
리턴 | void |
public static SetLocalY ( this transform, float y ) : void | ||
transform | this | |
y | float | |
리턴 | void |
public static SetLocalZ ( this transform, float z ) : void | ||
transform | this | |
z | float | |
리턴 | void |
public static SetRotation ( this transform, float angle ) : void | ||
transform | this | |
angle | float | |
리턴 | void |
public static SetScaleX ( this transform, float scaleX ) : void | ||
transform | this | |
scaleX | float | |
리턴 | void |
public static SetScaleY ( this transform, float scaleY ) : void | ||
transform | this | |
scaleY | float | |
리턴 | void |
public static SetScaleZ ( this transform, float scaleZ ) : void | ||
transform | this | |
scaleZ | float | |
리턴 | void |
public static SetX ( this transform, float x ) : void | ||
transform | this | |
x | float | |
리턴 | void |
public static SetXY ( this transform, float x, float y ) : void | ||
transform | this | |
x | float | |
y | float | |
리턴 | void |
public static SetXYZ ( this transform, float x, float y, float z ) : void | ||
transform | this | |
x | float | |
y | float | |
z | float | |
리턴 | void |
public static SetY ( this transform, float y ) : void | ||
transform | this | |
y | float | |
리턴 | void |
public static SetZ ( this transform, float z ) : void | ||
transform | this | |
z | float | |
리턴 | void |