프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AttackPowerLevelText | |||
ContinueButton | UnityEngine.UI.Button | ||
CurrentExperienceText | |||
GameSceneController | |||
HypePowerLevelText | |||
RevertButton | UnityEngine.UI.Button | ||
StaminaPowerLevelText | |||
UpgradeExplanationText |
메소드 | 설명 | |
---|---|---|
LevelUpCallback ( ) : void | ||
LevelUpCompletedEventHandler ( ) : void | ||
OnAttackUpgradeClick ( ) : void | ||
OnContinueButtonClick ( ) : void | ||
OnDestroy ( ) : void | ||
OnHypeUpgradeClick ( ) : void | ||
OnRevertButtonClick ( ) : void | ||
OnStaminaUpgradeClick ( ) : void | ||
Start ( ) : void |
메소드 | 설명 | |
---|---|---|
GetUsedUpgradePoints ( ) : int | ||
Hide ( ) : void | ||
InitState ( ) : void | ||
ProcessUpgrade ( ) : void | ||
ShowPanel ( ) : void | ||
UpdateButtonsState ( ) : void | ||
UpdateLabels ( ) : void |
public Text,UnityEngine.UI AttackPowerLevelText | ||
리턴 |
public Text,UnityEngine.UI CurrentExperienceText | ||
리턴 |
public GameSceneController,Assets.Scripts.Scenes.Game GameSceneController | ||
리턴 |
public Text,UnityEngine.UI StaminaPowerLevelText | ||
리턴 |